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Did you build Dolphin yourself or did you download a build someone else made? Were the SDL libraries installed when the build was made?ĭoes the controller work in Dolphin if you use an x86-64 version of Dolphin? (02-17-2021, 03:37 AM)JosJuice Wrote: M1 support is currently not officially part of Dolphin, so I'm not sure if we can help you much with it, but. I am looking forward to the soon release of the M1 Apple Silicon build. The speed is very impressive, and the entry cost is cheep for a Mac. M1 Mac-mini tears through games with Dolphin. Honestly though, if it currently doesn't work in the x86_64 version, it probably won't work in the ARM/M1 version either since that does not change anything related to gamepads afaik. iOS 13.1 is currently in beta testing.(02-17-2021, 02:35 PM)ShadowMyst Wrote: The macOS ARM version is the M1 version. IOS 13 will be released in the middle of September. On iOS 13.1, the game controller will appear in your Battery widget to display its current battery life. These settings would only apply on a game-by-game basis.Īpple is constantly imrpoving the game controller experience. Some games may let you remap buttons to suit your own preferences, so be sure to check the settings in the app to see if you can customize button bindings. Once connected, supported games will automatically be able to detect the PlayStation and Xbox controllers. Follow the steps above and press to pair and connect your controller. #EMULATOR FOR MAC MINI WITH XBOX CONTROLLER SUPPORT BLUETOOTH#To connect your controller to the Mac, open System Preferences and open the Bluetooth menu. Xbox and PlayStation controllers are also compatible with Macs running macOS Catalina.
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